About Ludo
Ludo is a race game for two to four players. Everyone has four tokens, and the goal is to move all of them around the board and safely into your home column before your rivals do. A die decides how far you move, so luck sets the pace while your choices decide who reaches home first.
The game comes from Pachisi, an Indian board game that is centuries older than the boxed version most people grew up with. It became a fixture in homes around the world because it is simple enough for kids and just cutthroat enough for adults, especially the moment you knock a rival's token all the way back to the start.
You can play Ludo free in your browser against the computer, or pass and play with up to four people on one screen. There is nothing to download. If it is your first game, you will have the rules down after a single round, and the arguing usually starts soon after.
Controls
You play by rolling the die and moving your tokens. Tap to roll on your turn, then tap the token you want to move. The game only highlights tokens that can legally move, so you never have to work out the options yourself.
A few rules shape every turn:
- Rolling a six is how you get a token out of your starting yard and onto the track. A six also earns you another roll, so good sixes can stack up fast.
- Moving tokens happens clockwise around the shared track. You choose which of your tokens to advance by the number you rolled.
- Captures happen when you land exactly on a square holding a single enemy token, sending it back to its yard to start over. Some marked squares are safe from this.
You win when all four of your tokens complete the loop and reach your home column.
Against the computer, the difficulty rises across eight levels, so the opponent makes sharper choices about when to chase you and when to run.
Tips
- Get more than one token out early. Keeping only a single token in play means one capture sends you back to nothing. Spreading tokens onto the board gives you options every turn.
- Use safe squares when a rival is close behind. Parking on a marked safe square means an enemy can't capture you there, which buys time when someone is breathing down your neck.
- Weigh a capture against your own progress. Sending an enemy home feels great, but if the move drags your token backward or into danger, the setback might cost you more than it costs them.
- Spread your tokens rather than bunching them. Tokens grouped together can be picked off one square at a time. Keeping them apart makes you harder to punish with a single lucky roll.
- Save a token near home for a safe six. A token close to its home column is a reliable place to spend an awkward roll without exposing yourself to capture.
- Don't rush every token to the finish at once. Racing one token home while ignoring the others can leave you defenseless. Balancing progress across all four keeps you in the game.
Frequently asked questions
Is Ludo free to play?
Yes. You can play as much as you want with no download and no account.
How do you play Ludo?
Each player has four tokens. You roll a die on your turn, move a token that many squares around the board, and try to get all four into your home column. Rolling a six lets a token leave its yard and gives you another roll.
How do you win at Ludo?
You win by moving all four of your tokens the full way around the board and into your home column before the other players finish theirs.
Can I play Ludo with friends?
Yes. Pass and play lets up to four people share one device and take turns, so you can play together on a single phone. You can also play solo against the computer.
Can I play Ludo on my phone?
Yes. It runs in any modern mobile browser with tap controls, so it works well on phones and tablets.
Is Ludo just luck?
The die adds luck, but the winner is usually the player who makes smarter choices about which token to move, when to capture, and when to play safe. Two players with the same rolls will not get the same results.