Open Source & Attributions

Last updated: 18 July 2026

KhelHive is built almost entirely in-house — every game's rules, artwork, names and audio are first-party and original. Where we rely on open-source software or a third-party asset, we list it here with its author and license, as those licenses require. Thank you to the people who made these freely available.

Software libraries

Three.js

  • Author: Three.js Authors
  • License: MIT (license text)
  • Source: threejs.org
  • Used for: the real-time 3D rendering of our board games (boards, pieces, dice).

chess.js

3D models & artwork

Boards, thumbnails and audio across the catalogue are first-party and original. Third-party 3D models are credited here with author, source and license, and a note where we have modified them.

Chess pieces

  • Title: “Realistic Chess Set – Full Board with Pieces”
  • Author: BenAissa_Karim
  • Source: skfb.ly/pvNnD
  • License: Creative Commons Attribution 4.0 (CC BY 4.0)
  • Modifications: decimated (poly count reduced), textures removed, and re-finished in ivory/ebony with our own lighting.

Reporting an attribution issue

If you believe something here is missing or incorrect, please tell us on the contact page. Copyright complaints have a dedicated route on the DMCA page.